Campaign Manager for Dungeon Masters
Record your session and Scrivorn writes the recap your players will actually read, then files every NPC, location and quest into a wiki that grows itself. It tracks the threads you set up and never paid off, so the next session starts half-planned. You run the game. The paperwork runs itself.
A routine gathering in the Training Room turned into the party's first real test when Sebastian activated the combat dummies without warning. Under pressure, the group discovered their combat rhythm, and a question no one has answered yet.
Most tools pick a corner, an archive, a notes app, an encounter builder. Scrivorn covers the whole cycle, and each step feeds the next.
Why it matters
After the Session
Paste your transcript or upload a recording. Scrivorn processes the full session, every NPC, location, quest, and key moment, and shows you a review screen before anything is saved.
Session Recap
Not a bullet dump. Scrivorn writes each session recap as a story, past tense, campaign voice, capturing the emotional beats alongside the plot ones. Players see the latest recap the moment they open the portal.
Plan vs. Reality
Before each session, jot down what you're hoping to cover. After it's processed, Scrivorn compares your plan to what actually happened, and suggests what to pick up in the next session based on loose threads and player choices.
World Building
Every NPC, location, and faction that appears in your sessions gets a wiki entry, written for you from the transcript. You control what players see, what stays secret, and what the world shows to people who haven't joined yet.
World Wiki
The Core NPC system keeps your wiki clean. Mark the characters that matter to the story, they get full pages. Minor NPCs go into a tidy archive, out of the way but searchable. Session badges show when each character first appeared.
Player Portal
Each campaign gets a beautiful, login-gated player portal. The first thing players see is the most recent session recap. From there they can browse NPCs, track quests, build their character, and stay immersed in the world between games.
Recruitment Page
Finding players usually means writing the same pitch into a forum post for the fifth time. Scrivorn gives every campaign a shareable page, your world's introduction, your tone, your colours, with a join link built in. Write it once, send it to anyone.
Before the Session
Everything above happens on its own. This part is for the night before, built against the campaign Scrivorn already knows, so what you make fits the story you're actually telling. And it does not stop when you close the tab: an encounter you never ran, or an item nobody claimed, comes back on your next prep list until it does.
Encounter Builder
Describe what you want, "ambush by cultists near a ruined bridge, party level 5", and Scrivorn generates a balanced encounter with CR ratings, XP, tactics, and a full stat block for each monster.
Loot Generator
Generate magic items and loot drops that match your session's tone, the enemy type, or a specific character's build. Each item comes with flavour text, properties, and attunement requirements.
Closed Beta
Scrivorn is in closed beta, built and tested on a real ongoing campaign. Join the waitlist and we'll reach out when your spot is ready.
No credit card. Free during beta.